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Old Jul 09, 2008, 10:13 PM // 22:13   #1
Wilds Pathfinder
 
Join Date: Dec 2006
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Default The artist

This class introduces a new type of skill into guild wars


Description: A peaceful race, set their mind on the beauty around them, these noble people hate violence but will attack their foes if necessary. They use the power of their art to defeat their foes.

The artist acts as a damage dealer, he would draw his creation on paper, then bring it to life

His weapons are a paint brush, and his focus would be paper.

Armor Level is 60
Armor could be similar to monk armor, ink art

Attributes:
The art of wisdom: No inherit effect, increases the effectiveness of skills of this attribute.
The art of chaos: No inherit effect, increases the effectiveness of skills of this attribute.
The art of nature: No inherit effect, increases the effectiveness of skills of this attribute.
(Primary)Harmony and Focus: For each rank in Drawing mastery, your skills will have 1% less recharge time.


The art of wisdom skills:

10e, 1c 10r. Drawing Skill. Shield of Ink: Draw a shield on your paper, summon it, the next attack that targets you will be reduced by 10...30 points.

10e, 1c, 15r. Drawing Spell. Ink Blindfold. You and target foe has an ink blindfold for 1...9 seconds, in this time neither you or target foe can attack.


10e 2c 15r. Enchantment Slippery Ink. Target ally is sprayed with ink for 8...10 seconds, in this time target ally has 50% to block attacks

ELITE
25e, 1c, 30r. Ink wall. Surround target ally with an ink wall for 10..15 seconds, in this time, target ally has 4 health regeneration and 2 energy regeneration as long as target ally stays within the wall.

10e 1c, 20r. Skill. Green ink. For 5 seconds, target ally has 1...8 health regeneration.


The art of chaos skills:

10e, 1c 15r. Skill. Blinding Ink: Throw a paint brush at target foe. Target foe is blinded for 1...5 seconds and takes 10...30 damage. The art of chaos

15e, 3c, 20r. Drawing Skill. Draw Spider. Draw and summon a spider, choose target foe and spider will poison target foe for 10..15 seconds. The art of chaos

ELITE 15e 2c 30r Hex Spell. Rising Ink. Cast hex on target foe. For 30 seconds, the next time target foe attacks, summon one level 1-20 ink blob with same skill bar as your own. The art of chaos

10e 1c 15r Skill. Artist's Revenge. The next time target foe attacks you, s/he suffers 15..50 damage and blindness for 10 seconds.

10e 1c 15r.Skill. Ink feet. Target foe is knocked down and moves 66% slower for 3...7 seconds.


The art of nature skills:

15e, 2c, 25r. Drawing Skill. Draw Bird. Draw a bird and fly it to target foe. Target foe is knocked down and suffers cracked armor and loses 30...90 health. The art of nature.

10e 2c 15r Drawing skill. Draw rat. Choose target foe and summon rat, when foe is hit with the rat, target foe will suffer 1..10 bleeding and suffer 1..35dmg. The art of nature

ELITE 15e. 3c, 30r. Skill. Black Trees. Summon 3 level 5..18 trees around you for 1..15 seconds, in this time you cannot attack or move, every time a tree suffers damage, the health the tree lost is transferred to you.


Harmony and Focus skills:


ELITE 25e, 3c 60r. Drawing Skill. Shapeshifter. Draw and summon a shapeshifter and choose a target foe, the shapeshifter will have all of the 8 skills of target foes skill bar, the shapeshifter will be level 4..20. Harmony and Focus

15e, 2c, 10r. Skill. The next drawing skill you use will recharge 30% faster. Harmony and Focus

20e, 3c, 20r. Drawing Skill. Shower of Ink. The next drawing skill you use, the creature or item you summoned will be duplicated but with half the stats as the normal creation. Harmony and Focus

15e, 2c, 30r. Hex spell. Turning Ink. Target foe is hexed with turning ink and is turned against his/her allies for 5..15 seconds.

Last edited by Lawliet Kira; Mar 30, 2009 at 07:51 PM // 19:51..
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Old Jul 09, 2008, 10:24 PM // 22:24   #2
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Interesting is all I can say...lol

Hmm, Is this a mix between mesmer and ele? With medium armor?

Like I said interesting, but theres not enough here to get the full understanding of your idea.
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Old Jul 09, 2008, 11:21 PM // 23:21   #3
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Interesting..... reminds me of one of those Naruto ninja skill thingies. I'm sure I've seen art summoning in other Anime/Manga as well. Inu Yasha maybe?

Though to tell you the truth, I'm not sure if this concept fits in well with the lore and style of Guild Wars.
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Old Jul 10, 2008, 01:30 PM // 13:30   #4
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nice....really nice!!!

It reminds me of the character in final fantasy VI , the painter girl

But is there any benefit for a party to have this class?

And if it's a caster, then the AL should be 60. not 70
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Old Jul 30, 2008, 08:25 PM // 20:25   #5
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Interesting...As said before, not sure if there would be a way to implement this into guild wars. Who knows, we haven't seen GW2 yet so we don't know what is possible and can be properly done. But it is interesting.

It reminds me of something from the Sword of Truth series by Terry Goodkind.
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Old Jul 30, 2008, 09:44 PM // 21:44   #6
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Cool, but I think "Draw Spider" should be in the art of nature, not Chaos even though spider's are "evil" creatures. And damn ugly mofo's >.>

Last edited by Murmel; Jul 30, 2008 at 09:54 PM // 21:54..
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Old Aug 04, 2008, 02:37 AM // 02:37   #7
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Make it so you can paint a flower that attacks.

Last edited by Thizzle; Aug 04, 2008 at 02:47 AM // 02:47..
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Old Aug 05, 2008, 11:59 AM // 11:59   #8
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I like this profession you came up with. It's rather interesting.

Hopefully more people can express their feelings about it.
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Old Aug 05, 2008, 07:31 PM // 19:31   #9
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nice idea

i like the attributes but the name of their primary attribute doesn't really sound fitting. How about something like "Talent" or "Creativity" etc.?? Or something else.

Last edited by Stella/Shin; Aug 06, 2008 at 05:43 PM // 17:43..
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Old Aug 05, 2008, 11:24 PM // 23:24   #10
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Quote:
Originally Posted by doudou_steve
It reminds me of the character in final fantasy VI , the painter girl
Relm Arrowny, it was also my first thought when I read this. If I can equip a Fake Mustache and control enemies in a mob I'll be all about this

For the primary of Drawing Mastery - wouldn't it be more realistic for it to follow similar to Fast Casting? At least in my head, a better artist would get something awesome done faster, not jump to another project sooner. Or maybe 1% off both skill activation and skill recharge.

That said, it's kinda cool, but it doesn't really mesh with anything GW lore related. I can't picture a Charr running up to somebody and painting pictures. A+ for thought and effort, but I can't even imagine it actually in-game.
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Old Jan 02, 2009, 11:45 AM // 11:45   #11
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I suggest naming ur Attributes ^_~:

Peace Arts
Chaos Arts
and
Nature Arts
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Old Jan 02, 2009, 11:53 AM // 11:53   #12
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Quote:
Originally Posted by [M]agna_[C]arta View Post
I suggest naming ur Attributes ^_~:

Peace Arts
Chaos Arts
and
Nature Arts
I don't agree; it sounds stupid.
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Old Jan 15, 2009, 02:06 AM // 02:06   #13
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havng 4 uhm words in ur attribute seems to long.
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Old Jan 15, 2009, 02:14 AM // 02:14   #14
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Cyan - Harmony and Focus
Magenta - Peace
Yellow - Nature
Black - Chaos
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Old Jan 15, 2009, 11:53 AM // 11:53   #15
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"10e, 1c 15r. Skill. Blinding Ink: Throw a paint brush at target foe. Target foe is blinded for 1...5 seconds and takes 10...30 damage. The art of chaos"

Would be fun to see some paintbrush machinegun build.
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Old Jan 16, 2009, 12:03 PM // 12:03   #16
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hmm love it
Mantra of Recovery + blinding ink + 16 in Harmony and Focus and arcane echo = epic win paintbrush machinegun build.
still ove it a lot, Anet, make this one in GW2 please
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Old Jan 16, 2009, 12:32 PM // 12:32   #17
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I actually don't like the description of this profession at all. its just me okay, so while you want input, here it is.

I dislike a profession that claims to be peaceful but then kill their enemy.
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Old Feb 02, 2009, 08:06 AM // 08:06   #18
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I really love the idea !!
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Old Feb 07, 2009, 08:08 PM // 20:08   #19
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I would laugh my ass of when my character starts drawing in the air, and some drawn man would come alive smashing my enemies, or drawing a big rock, flying at enemy.

Though I dont see this prof happening, not enough variations on skills I think.
Could make a proffesion with only 1 attribute of drawing, rest something else dunno what.
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Old Feb 21, 2009, 06:06 PM // 18:06   #20
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Perhaps they should have some uber-casting time. Since they have to DRAW the creation first. If they're a peaceful class, they should have the absolute LOWEST armor rating and only mid-damage. You cannot claim to be peaceful and then charge into battle with decent armor expecting to do loads of damage.

I understand the concept and it might be cool for a week, but if you think it's just another spell caster. Perhaps, though, they could be fully condition based. This way they would be semi-unique and more peaceful then a damage dealer.

Portrait of Balthazar
Artist, Art of Chaos
Energy: 15 - Cast: 20 - Cool-down: 60
Portrait. All nearby foes are struck for 10...15...20 damage and become crippled for 3...10...14 seconds. This skill ends once you move from the original location.

Something like that MIGHT work but I still don't like it. It just doesn't feel like a proper class.
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